Show all tags [ListTags(*,{"glue":", "})] => adjective, adjective::age::object, adjective::age::person, adjective::condition, adjective::fantastic, adjective::feeling, adjective::material, adjective::monster, adjective::quality, adjective::quantity, adjective::shape, adjective::size, adjective::sound, adjective::taste, adjective::temperature, adjective::time, adjective::weather, adventure::danger, adventure::what, adventure::where, adventure::who, alignment, biome, blue, brown, building::room, chaos_boundary::start, chaos_boundary::t1, chaos_boundary::t2, chaos_boundary::t3, chaos_boundary::t4, character, character_role, color, color::basic, definite, discovery, discovery::treasure, doom, doom::event, dungeon, dungeon_area, dungeon_exit, edible, edible::drink, edible::food, enterable, environment::sound, environment::sound::init, environment::weather::init, environment::weather::precipitation, environment::weather::temperature, environment::weather::wind, exotic_name, female, female_name, feminine, forest, fruit, game::funnel::bond, game::funnel::gender, game::funnel::npc_stats, game::funnel::occupation, game::funnel::personality_trait, game::funnel::physical_trait, game::funnel::villager, gem_stone, green, hair_type, indefinite, jewellery, job, landscape, living::animal, living::animal::fantasy, living::animal::fantasy::properties, magical_item, magical_item::enhancement, magical_item::item, male, male_name, masculine, monster, negative, neutral, npc, npc::class, npc_stats, object, oracle_wisdom, orange, person, personality, phenomenon::magic, physical_property, place, plural, positive, quest, quest::deadline, race, red, settlement, singular, size_quantifier, skin_color, smell, smell::bad, smell::good, spell, taste, terrain, test, test::compound, test::item, trait, vague_reference, verb::past_participle::covered, weapon, wisdom, world, world::description::celestial, world::description::moon, world::description::sun, world::property, yellow Show all tags containing "color" [ListTags(color,{"glue":", "})] => color, color::basic, skin_color Atom i am an atom => i am an atom Atom & Molecule [Choose(fruit)] and [Choose(color)] => olive and honeydew Simple choose [Choose(fruit)] => avocados Choose fruit or color [Choose(fruit|color)] => dark olive green Choose red fruit [Choose(fruit&red)] => apple Choose red fruit or yellow fruit [Choose(fruit&red|fruit&yellow)] => apple Choose some red fruit or yellow fruit [Choose(fruit&red|fruit&yellow,{"count":4,"glue" : ", "})] => apple, apple, banana, apple Choose 4 articled fruit [Choose(fruit,{"count":4,"glue" : ", ","article":"any"})] => the squash, papayas, durians, a lychee Choose 4 fruit or color separated by , [Choose(fruit|color,{"count":4,"glue" : ", "})] => blackberry, blackcurrant, ivory, dark turquoise Choose singular [Choose(fruit&singular)] => cloudberry Choose plural [Choose(fruit&plural)] => oranges Choose 4 items [Choose(fruit,{"count":4})] => plum/prune (dried plum) dragonfruit apricots tangerines Choose 1d6 items [Choose(fruit,{"count":"1d6"})] => pomegranate Simple Select [Select(red|blue|green)] => red Select Commands [Select([Choose(fruit)]|[Choose(fruit)]|[Choose(fruit)])] => [Choose(fruit)] Select 4 times [Select(red|blue|green,{"count":4})] => blue green red red Simple Roll [Roll(2d6 + 2)] => 6 Roll, 4 times [Roll(2d6 + 2,{"count":4})] => 8 8 10 5 Roll, 1D4 + 1 times [Roll(2d6 + 2,{"count":"1D4 + 1"})] => 9 9 6 4 Roll percentage [Roll(1d101 - 1)]% => 32% Atom i am an atom => i am an atom Choose [Choose(fruit)] => goji berries Choose with ref [Choose(male_name,{"var":"hero1"})] => Reyto Choose with ref [Choose(female_name,{"var":"hero1"})] => Ivogial Choose with ref [Choose(female_name,{"var":"hero1"})] => Ivogial Ref female [Ref(male_name,{"var":"hero1"})] => he Choose with ref [Choose(monster,{"var":"monster1"})] => gnomes Ref monster [Ref(monster,{"var":"monster1"})] => they Ref monster possesive [Ref(monster,{"var":"monster1","determiner":"possessive"})] => their Ref monster demonstrative near [Ref(monster,{"var":"monster1","determiner":"demonstrative", "closeness" : "near"})] => these Ref monster demonstrative far [Ref(monster,{"var":"monster1","determiner":"demonstrative", "closeness" : "far"})] => those A Quest [Choose(quest)] => find the alexandrites a monster [Choose(personality|exotic_name,{"captitalize":"first","article":"definite"})] [Choose(monster&plural)] of [Choose(place,{"article":"any"})] => the considerate wights of the manor with a salon, a vault and a vault